3ds Max Cloth Simulation Tutorial Using MassFX
In this 3ds max tutorial I show you how to do cloth simulations using MassFX. In this tutorial you will learn how to apply a basic mCloth modifier to a plane, and also how to attach your cloth to an animated object using a preserve vertex group. You can use this technique to create clothing in 3dsmax etc. I also show you how to add wind to your scene that will affect the cloth simulation.
Any questions regarding 3dsmax cloth simulations please ask away in the comments below and I will try my best to answer.
Let me know if there is any specific tutorial you would like to see on this channel.